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ESports Overwatch

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: ESports Overwatch

Introducing the Overwatch Champions Series

And for all the aspiring players and teams out there, FACEIT will be the connection to the esports circuit that provides every player in the community a clearly defined and streamlined experience. In North America and EMEA, FACEIT will be the premiere platform for all things Overwatch Esports in Users of all ranks will be able to compete in tournaments on FACEIT.

In the coming weeks, FACEIT will announce more about their programs, activities and competitions. Players in regions with an existing Live Service for Overwatch 2 across North America, Latin America, Europe, Middle-East, North-Africa, and Australia-New Zealand are eligible to participate in FACEIT play.

Open qualifiers will begin in FACEIT on March 1 More details on how to seamlessly play Overwatch 2 through FACEIT will be shared at a later date.

No — playing Overwatch 2 on FACEIT or Battle. Net will be a seamless experience regardless of platform. The Future of Overwatch Esports Blizzard Entertainment January 23, The New Overwatch Esports Ecosystem Overwatch is a competitive game at its core. With that said, we are excited to introduce our new Overwatch Esports programs.

Let's dive into how each region will function across the OWCS. Stay tuned for further details on the NA and EMEA region schedules at a later date. FACEIT: An Open and Sustainable Overwatch Esports Infrastructure We are excited to announce this partnership with FACEIT, whose involvement in both NA and EMEA OWCS will boost our ability to bring great experiences to the esports community.

Asia: A Deeper Look A key benefit of having a new international program with distinct regions is the ability to better provide players with experiences that best serve their unique regional needs.

Stay tuned for further details on the Asia region schedule at a later date. International Live Events at DreamHack We are thrilled to be partnering with DreamHack, with their festivals having served as epicenters for competitive gaming for many years.

Other Overwatch Esports Programs In North America and EMEA, in addition to OWCS, players and fans can look forward to many other ways to engage in Overwatch Esports with new initiatives through FACEIT. In the Asia Region, in addition to OWCS, there will be further programming supported by WDG Esports: WDG Cup offers a unique knockout competition that is open to all teams in the Asia region and will run during the Asia OWCS offseason.

Mark Your Calendars The first OWCS Open Qualifiers will kick off in NA and EMEA shortly after the Season of Calling All Heroes concludes this February, with competition starting in March.

Overwatch Esports FAQ Overwatch Champions Series Where will Overwatch Esports be streamed? Details on how to tune-in to Overwatch Esports will be shared at a later date.

Am I eligible to compete in OWCS? OWCS will feature various eligibility constraints for players and teams across each region. Jurisdictions eligible for competition in North America are: Argentina, Belize, Bolivia, Brazil, Canada, Chile, Colombia, Costa Rica, Cuba, Dominican Republic, El Salvador, Ecuador, Guatemala, Haiti, Honduras, Jamaica, Mexico, Nicaragua, Paraguay, Peru, Puerto Rico, Uruguay, United States, and Venezuela Jurisdictions eligible for competition in EMEA are: Algeria, Austria, Bahrain, Belgium, Bosnia and Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Egypt, Estonia, Finland, France, Germany, Georgia, Greece, Hungary, Iceland, Ireland, Israel, Italy, Kazakhstan, Kuwait, Latvia, Lithuania, Luxembourg, Malta, Macedonia, Morocco, Netherlands, Norway, Oman, Poland, Portugal, Qatar, Republic of Moldova, Romania, Saudi Arabia, Serbia, Slovakia, Slovenia, South Africa, Spain, Sweden, Switzerland, Tunisia, Turkey, Ukraine, United Arab Emirates, and the United Kingdom The Asia region will be subdivided into three regional subdivisions.

Jurisdictions eligible for competition in Asia are: South Korea Japan Pacific - Hong Kong, Indonesia, Macau, Malaysia, Philippines, Singapore, Taiwan, Thailand Players from an eligible jurisdiction will be able to compete outside their OWCS home region, as a non-resident.

A team competing in OWCS may only have 2 non-resident players per roster. Why are certain regions not included here? Will there be live competition? When can I start competing in OWCS? Will there be Viewership Incentives?

What is FACEIT? FACEIT is the world's leading competitive gaming platform for online multiplayer PvP games. How will FACEIT be used in relation to Overwatch Esports? Who is eligible for FACEIT Platform.

Blizzard aimed to cover the costs of running the league through traditional revenue streams commonly seen in professional sports leagues, including promotion, advertisements, and physical merchandise.

Additionally, owing to the digital nature of esports, Kotick said that they had the opportunity to generate revenue from virtual league-based items offered to fans, as well as increased sales of Overwatch and other games.

He also expressed that they could explore more lucrative "over-the-top advertising opportunities that wouldn't exist in traditional sports". Kotick expressed confidence in the league's future financial success.

While certain revenue streams might take time to fully materialize, he noted significant traction and enthusiasm from fans before the inaugural season began.

Blizzard sought out potential team owners, with a focus on establishing localized teams tied to specific geographic areas.

The company believed that having such local teams would generate greater interest in esports among spectators and potential sponsors, as it would create new opportunities for fans to engage and support their hometown teams.

A meeting for prospective team owners took place at BlizzCon , shortly after the league's official announcement. Notable attendees included Robert Kraft , the owner of the New England Patriots , and Stan Kroenke , the owner of the Los Angeles Rams.

Bornstein, formerly the president of ABC Sports and CEO of NFL Network , assumed a role in shaping the broadcast and presentation of Overwatch League games. Blizzard anticipated the Overwatch League would have a seven-figure payoff for the winning team at the end of a season.

The inaugural season of the league, which was initially intended to be a shortened one, was planned to start in Q3 Subsequent full-length seasons were scheduled to commence in , with the league incorporating half-year long seasonal breaks beginning in Q4 of that year.

After the initial announcement in November , Blizzard remained tight-lipped about the Overwatch League for several months, leading to some speculation that the league might be encountering challenges.

In May , ESPN reported that the league was indeed facing difficulties in securing franchise deals and attributed these issues to two primary factors. This entry fee was substantially higher compared to buy-ins for other esports leagues. Secondly, another obstacle was the absence of revenue sharing until This meant that potential franchise owners could face difficulties in recovering their initial investment costs.

The Kraft Group , headed by Robert Kraft, emerged as a key team owner for the league. Kraft had shown previous interest in investing in esports and had met with Bobby Kotick in when Kotick was exploring investment opportunities in an NFL franchise.

During that meeting, Kraft revealed their intent to seek investment in an esports team. Over the next few years, Kraft evaluated various esports competitions but was not entirely comfortable with their grassroots nature. However, when Blizzard introduced the Overwatch League during BlizzCon , it captured Kraft's attention.

By March , a deal was successfully struck between Kraft and Activision, securing the first team ownership group for the Overwatch League. In July , Blizzard revealed the first seven teams and their respective owners for the Overwatch League. In September , Blizzard announced that they would make permanent use of Studio 1 at The Burbank Studios in Burbank, California , and would convert it into the " Blizzard Arena ".

Firstly, it aimed to elevate the status of the Overwatch League, presenting it as a highly orchestrated event distinct from other esports tournaments.

Additionally, the Blizzard Arena provided an opportunity for players to build stronger connections with their fanbase. Blizzard conducted Overwatch Contenders events in the Blizzard Arena in October This allowed them to identify areas for improvement and make necessary adjustments ahead of the Overwatch League pre-season, which commenced in December To support spectating on broadcast and streaming media, Blizzard implemented cosmetic modifications to the game.

Each team received dedicated character skins featuring their team colors, names, and logos. These customized skins were used during matches to easily identify and represent their respective teams. Players could purchase a character's team skin using OWL Tokens. A percentage of the revenue generated from these purchases was allocated to the teams themselves, providing them with additional financial support.

However, during the first season, viewers could receive tokens by watching the live broadcast of games through any official Overwatch League channel.

Blizzard also worked to create an AI -based cameraman, capable of following the action of the game and selecting key instant replays. This team included on-screen hosts, interviewers, play-by-play announcers or " shoutcasters ", broadcasting and technical support personnel, and "observers" who used the AI cameraman to monitor matches from various angles.

Additionally, there were broadcasting and technical support personnel involved in the production. X" Morello, and Mitchell "Uber" Leslie to shoutcast the matches. The app provided schedules, results, highlights, and other essential details about the league's progress. Preseason play for the inaugural season of the Overwatch League commenced on December 6, According to a former esports executive, it was not uncommon to have only around people in the audience.

To address this issue, the company resorted to busing in employees or distributing free tickets to students when high-profile individuals like Kotick or other VIPs were expected to attend.

However, this approach was seen as incentivizing undesirable behavior, as it artificially inflated attendance numbers to impress potential team owners and sell them on the promise of a thriving live audience. As the postseason began, Blizzard and Disney signed a deal to air postseason games on ABC , ESPN , and Disney XD alongside the official Twitch streams, with the partnership extending into the second season.

The London Spitfire became the first champions of Overwatch League after defeating the Philadelphia Fusion in the Grand Finals , which took place before 22, fans at the Barclays Center in Brooklyn, New York on July 27— In March , Overwatch League executives began to search for new expansion teams, particularly in international markets, as only one team, the Shanghai Dragons were owned by a foreign corporation at the time.

Despite initial skepticism and doubts about the league's potential, Overwatch League's revenue had already exceeded expectations, reaching almost four times its original projection from December to February This brought the total number of teams in the league to For the second season, the regular season was split into four stages, and each team played a total of 28 games, with seven games per stage.

This reduced the number of games from 40, which was played in the first season, addressing concerns related to player fatigue and mental health. In May , during the middle of the season, league commissioner Nate Nanzer announced that he would be leaving Blizzard to join Epic Games.

Pete Vlastelica, who was the CEO and president of Activision Blizzard Esports, took over as the league commissioner following Nanzer's departure. Beginning in the second season, Fanatics became the league's outfitter, responsible for producing and selling team- and OWL-related clothing and merchandise.

Ahead of the season, Blizzard signed a three-year deal with YouTube to be the exclusive broadcaster of the Overwatch League. This agreement replaced Twitch as the primary streaming platform for the league's matches.

As part of the arrangement, Blizzard also established Google Cloud Platform as the preferred infrastructure provider for the game servers. In the third season of the Overwatch League, significant changes were made to fully adopt the away-and-home format, allowing games to take place in home arenas for each team.

Teams that already secured larger arenas were set to host additional regular season events to support the newer teams and arenas in becoming better established.

For example, Dallas, Washington, and Guangzhou each had five homestand events scheduled. The initial schedules were managed by the teams, but Blizzard anticipated taking over scheduling for the season. Blizzard provided flexibility for teams to plan the schedule and develop logistics for hosting homestand events, including providing accommodations and practice areas for visiting teams during those weekends.

This expansion was coordinated with the Call of Duty League CDL , a professional esports league founded by Activision in , which also followed the city-based model with many teams owned by the same entities as OWL teams.

Both leagues faced similar logistics challenges and coordinated efforts when applicable. The stages were eliminated, and teams continued to play 28 games throughout the season with a planned mid-season All-Star break. Due to the restrictions imposed in response to the COVID pandemic , the league had to suspend all homestand events and transitioned to online play just a month into the season.

Teams exclusively competed within their respective regions during the regular season, and inter-regional matches only occurred at the end of the playoffs period. Additionally, the season introduced mid-season tournaments, held three times throughout the regular season, all still split by region.

According to two owners, the pandemic had an unexpected positive impact on teams as it halted the financial losses incurred from live events. However, the suspension of in-person games also challenged the league's original justification for its existence, leading some teams to contemplate not paying franchise fees in As part of the agreement, teams were required to sign a release stating they would not pursue legal action against the company, as reported by two other sources.

At the end of the season, commissioner Pete Vlastelica stepped down to take on a new position. During the fourth season of the Overwatch League, the league continued to adopt regional, online play due to the ongoing COVID pandemic. However, some live events were initially planned to take place in China.

Sponsors, such as Coca-Cola , Kellogg's , State Farm , and T-Mobile , withdrew their support from the league. For the fifth season of the OWL, the league played on an early release of Overwatch 2. Notably, there were no known sponsors for the season as of June 9, Moreover, the league underwent significant changes in its leadership during this time, as five top executives left Activision Blizzard Esports or transitioned to other departments since the start of the season.

Furthermore, the company made adjustments to its operations, deciding to outsource its broadcast and event production to a third party. The playoffs reached an live average minute audience of ,, surpassing previous viewership records from when the league was broadcast on Twitch in and The Grand Finals were held live at the Anaheim Convention Center in Anaheim, California, marking the first time that the Grand Finals were held live since During the offseason leading up to the season , the league faced challenges with uncertainties about its future, as broken partnership with NetEase caused disruptions in the East Region as certain Blizzard games, including Overwatch 2 , were banned in China.

To adapt to this, in the East Region, an "open ecosystem" approach was implemented, allowing Overwatch Contenders teams to compete alongside Overwatch League teams. A preseason pro-am tournament was also held in the West Region, where Overwatch Contenders teams competed against established OWL teams.

The regular season was divided into two stages, Spring and Summer, and featured only one midseason tournament. The Paris Eternal relocated to Las Vegas and rebranded as the Vegas Eternal , making them the first team in the league to switch cities.

In January , in an effort to address operating costs and viewership challenges, Overwatch League teams collectively initiated a bargaining process. They enlisted the representation of Sheridans, a British law firm, to negotiate with Activision Blizzard.

This collective bargaining process led to an agreement between OverActive Media, the owner of the Toronto Defiant, and the Overwatch League.

As part of this agreement, the Toronto Defiant signed a sponsorship deal with the league, and the Overwatch League agreed to waive the outstanding franchise fees owed by all teams.

On July 19, , Activision-Blizzard released its second-quarter earnings report. According to the report, following the conclusion of the season, franchise owners voted on an updated operating agreement.

Reports suggested that the league might be operated by a third-party tournament organizer in The league launched in with twelve teams, each based in a global city. Eight additional teams were added in the league's season. Prior to the season, the teams were divided between two divisions: the Atlantic Division with the American East Coast , Eastern Canadian and European teams, and the Pacific Division with the American West Coast , Western Canadian and Asian teams.

As of the season, 20 different teams have competed in the league, with five having won at least one Grand Finals title.

net account would also be eligible for chances to receive in-game items for Overwatch while watching broadcasts.

On July 11, , Blizzard also announced a U. television deal with ESPN through the season, under which coverage of the playoffs would be simulcast across ESPN networks, including the semi-finals airing across ESPN2 , ESPNews , and Disney—ABC Television Group sister channel Disney XD , the first night of the final airing on the main ESPN network marking its first-ever primetime broadcast of an esports event , continuing on Disney XD the next day, and a highlights package the following Sunday on ABC.

German sports channel Sport1 , which broadcasts to Switzerland and Austria in addition to Germany, made a two-year deal with Blizzard games live starting in the second season, partnering to form a new eSports1 sister channel.

In early , YouTube reached a three-year exclusive deal to serve as broadcaster for all Activision Blizzard esports events, including the Overwatch League, Call of Duty League , and Hearthstone , replacing Twitch.

Some commentators observed that of the more than players selected for teams for the first season, none of them were female.

The Houston Outlaws said that there would have been a language barrier issue with her potential teammates, and complications related to co-ed housing for teams. The team also claimed that if they had brought her on board, there would have been issues from external commentators about whether it was a press stunt or an otherwise legitimate reason, and the nature of this legitimacy would shadow her career.

Other teams like the London Spitfire and the New York Excelsior had looked to Geguri as a free agent but in the end desired to work from an established set of players that had already worked in leagues in the past.

Team owners recognized that they want to make the player roster more diverse, but this in part requires making the community around Overwatch less toxic and more inviting.

Additional concerns were raised following several league-issued fines and suspensions issued against a number of players based on their conduct. Journalists found that some players carried over the toxic nature from their days as YouTube or Twitch broadcasters, in which players would often routinely ridicule their opponents; many of the fines and suspensions follow from similar behavior displayed at the league level.

The Overwatch player base outside of the league has also had issues of toxicity , which Blizzard has been trying to handle through better reporting tools.

In addition to requiring the league players to follow the code of conduct, Blizzard is also watching how these players behave on off-league broadcasts, and would fine players if they engage in toxic or inappropriate behavior even if not part of a league session, as well as publicizing when the league takes such actions.

After the conclusion of the first stage of the inaugural season, ESPN reported that the revenue projections for the league has exceeded its expectations, with some insiders claiming that the league's revenue was four times greater than initially planned; this was in part through its Twitch streaming deal and new advertisers, such as Toyota and T-Mobile , that came on board a few weeks into play.

Entering the third season, concern had been raised on the stress of the league on its players. Fifty players had dropped from the league during the first two years, with several of them citing the stress the league places on them and mental health issues.

In July , a trademark dispute arose when Major League Baseball MLB association expressed concerns regarding the logo that Blizzard had registered for the Overwatch League. MLB argued that Blizzard's logo bore similarities to their own, raising the potential for confusion among consumers.

This suggested that either MLB decided to drop the dispute, or an undisclosed understanding was reached between MLB and the Overwatch League, allowing the league to continue using the logo.

In July , Dot Esports reported that the United States Department of Justice DOJ was investigating the Overwatch League in regards to their team soft cap on players' salaries. In contrast to professional sports leagues like the NFL, where the use of player unions allows the league to implement salary caps under the Supreme Court ruling in Amalgamated Meat Cutters v.

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Overwatch League - Wikipedia

We are excited to provide players a variety of fresh and exciting opportunities to compete starting this spring, and we look forward to sharing details on more ways to play throughout the year. Stay tuned for future announcements with our full slate of programming in North America and EMEA.

In the Asia Region, in addition to OWCS, there will be further programming supported by WDG Esports:. WDG Cup offers a unique knockout competition that is open to all teams in the Asia region and will run during the Asia OWCS offseason.

The open nature of the WDG Cup encourages every team to participate and achieve standout performances. WDG Scholastic Tournament presents a regular competitive opportunity for the collegiate, high school, and middle-school students who wish to play Overwatch 2 representing their school and scholastic community.

The tournament will take place four times annually, ensuring students have regular opportunities to compete and enhance their skills. The first OWCS Open Qualifiers will kick off in NA and EMEA shortly after the Season of Calling All Heroes concludes this February, with competition starting in March.

Open Qualifiers for the Asia region will kick off in February. Keep an eye out for more details and specific dates for the kickoff of OWCS and FACEIT programming at a later date. When constructing your team to participate in OWCS; your roster will be a limited to eight players, with a b minimum age of seventeen years old, and a c maximum of two non-resident players per team in an OWCS region.

OWCS competition will be divided across three major regions: North America, Europe Middle-East North Africa EMEA , and Asia. With Asia divided into three sub-regions.

Argentina, Belize, Bolivia, Brazil, Canada, Chile, Colombia, Costa Rica, Cuba, Dominican Republic, El Salvador, Ecuador, Guatemala, Haiti, Honduras, Jamaica, Mexico, Nicaragua, Paraguay, Peru, Puerto Rico, Uruguay, United States, and Venezuela.

Algeria, Austria, Bahrain, Belgium, Bosnia and Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Egypt, Estonia, Finland, France, Germany, Georgia, Greece, Hungary, Iceland, Ireland, Israel, Italy, Kazakhstan, Kuwait, Latvia, Lithuania, Luxembourg, Malta, Macedonia, Morocco, Netherlands, Norway, Oman, Poland, Portugal, Qatar, Republic of Moldova, Romania, Saudi Arabia, Serbia, Slovakia, Slovenia, South Africa, Spain, Sweden, Switzerland, Tunisia, Turkey, Ukraine, United Arab Emirates, and the United Kingdom.

The Asia region will be subdivided into three regional subdivisions. Jurisdictions eligible for competition in Asia are:. Players from an eligible jurisdiction will be able to compete outside their OWCS home region, as a non-resident. For Example; a player from South Korea, will be eligible to compete in North America as a non-resident.

OWCS competition is only offered in regions with current ongoing support for the Overwatch 2 Live Service. There will be two International Live Events for fans to attend in Stay tuned for more information regarding ticketing.

In North America and EMEA, players can expect to play in the first OWCS Regional Open Qualifiers starting in March In Asia, players can expect to play in the first OWCS Sub-Regional Open Qualifiers starting in February There will be opportunities for fans to receive in-game rewards for watching Overwatch Esports in FACEIT will bring a fresh new direction to competitive Overwatch with new unique products and content that will support the ecosystem in becoming more open, sustainable, rewarding and aspirational.

And for all the aspiring players and teams out there, FACEIT will be the connection to the esports circuit that provides every player in the community a clearly defined and streamlined experience. In North America and EMEA, FACEIT will be the premiere platform for all things Overwatch Esports in Users of all ranks will be able to compete in tournaments on FACEIT.

In the coming weeks, FACEIT will announce more about their programs, activities and competitions. Players in regions with an existing Live Service for Overwatch 2 across North America, Latin America, Europe, Middle-East, North-Africa, and Australia-New Zealand are eligible to participate in FACEIT play.

Open qualifiers will begin in FACEIT on March 1 More details on how to seamlessly play Overwatch 2 through FACEIT will be shared at a later date. No — playing Overwatch 2 on FACEIT or Battle. Net will be a seamless experience regardless of platform. The Future of Overwatch Esports Blizzard Entertainment January 23, The New Overwatch Esports Ecosystem Overwatch is a competitive game at its core.

With that said, we are excited to introduce our new Overwatch Esports programs. Let's dive into how each region will function across the OWCS. Stay tuned for further details on the NA and EMEA region schedules at a later date.

FACEIT: An Open and Sustainable Overwatch Esports Infrastructure We are excited to announce this partnership with FACEIT, whose involvement in both NA and EMEA OWCS will boost our ability to bring great experiences to the esports community.

Asia: A Deeper Look A key benefit of having a new international program with distinct regions is the ability to better provide players with experiences that best serve their unique regional needs. Stay tuned for further details on the Asia region schedule at a later date.

International Live Events at DreamHack We are thrilled to be partnering with DreamHack, with their festivals having served as epicenters for competitive gaming for many years. Other Overwatch Esports Programs In North America and EMEA, in addition to OWCS, players and fans can look forward to many other ways to engage in Overwatch Esports with new initiatives through FACEIT.

In the Asia Region, in addition to OWCS, there will be further programming supported by WDG Esports: WDG Cup offers a unique knockout competition that is open to all teams in the Asia region and will run during the Asia OWCS offseason.

Mark Your Calendars The first OWCS Open Qualifiers will kick off in NA and EMEA shortly after the Season of Calling All Heroes concludes this February, with competition starting in March.

Overwatch Esports FAQ Overwatch Champions Series Where will Overwatch Esports be streamed? Details on how to tune-in to Overwatch Esports will be shared at a later date.

Am I eligible to compete in OWCS? OWCS will feature various eligibility constraints for players and teams across each region.

Jurisdictions eligible for competition in North America are: Argentina, Belize, Bolivia, Brazil, Canada, Chile, Colombia, Costa Rica, Cuba, Dominican Republic, El Salvador, Ecuador, Guatemala, Haiti, Honduras, Jamaica, Mexico, Nicaragua, Paraguay, Peru, Puerto Rico, Uruguay, United States, and Venezuela Jurisdictions eligible for competition in EMEA are: Algeria, Austria, Bahrain, Belgium, Bosnia and Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Egypt, Estonia, Finland, France, Germany, Georgia, Greece, Hungary, Iceland, Ireland, Israel, Italy, Kazakhstan, Kuwait, Latvia, Lithuania, Luxembourg, Malta, Macedonia, Morocco, Netherlands, Norway, Oman, Poland, Portugal, Qatar, Republic of Moldova, Romania, Saudi Arabia, Serbia, Slovakia, Slovenia, South Africa, Spain, Sweden, Switzerland, Tunisia, Turkey, Ukraine, United Arab Emirates, and the United Kingdom The Asia region will be subdivided into three regional subdivisions.

Jurisdictions eligible for competition in Asia are: South Korea Japan Pacific - Hong Kong, Indonesia, Macau, Malaysia, Philippines, Singapore, Taiwan, Thailand Players from an eligible jurisdiction will be able to compete outside their OWCS home region, as a non-resident.

A team competing in OWCS may only have 2 non-resident players per roster. Overwatch 2 is a free-to-play, team-based action game set in the optimistic future, where every match is the ultimate 5v5 battlefield brawl.

Play as a time-jumping freedom fighter, a beat-dropping battlefield DJ, or one of over 30 other unique heroes as you battle it out around the globe. Visit now. It's not just a tournament….

After a small break from the stream, VALORANT was back in the spotlight last week, with…. Are you new to Apex Legends and looking to learn more about the in-game terminology that….

Thousands of individual students come through the British Esports Student Champs tournament each academic year, battling…. League of Legends was back in the Student Champs spotlight last week, with four new teams…. Have you ever been playing a game of Halo Infinite and heard some in-game terminology you….

Rocket League was back on our screens last week, and four more teams took to the…. With the Women in Esports committee recently expanding, the initiative is continuing to grow and blossom. Overwatch 2 was back on the Student Champs stream last week, and saw four new teams…. New year, new split — the Student Champs are back and counting down the weeks until….

Sorry, no search results were found. Overwatch 2 Blizzards Overwatch 2 is a fast paced FPS with 35 characters to choose from. Available on: Nintendo Switch PC PS5 Xbox Series S Xbox Series X. Typical game length mins. Players 5v5. Genre FPS. Price Free To play.

Publisher Blizzard Entertainment. Developer Blizzard Entertainment. Noteable Tournaments Overwatch League - Playoffs. Website Visit now. Launched Oct RELATED GAMES. Ubisoft Montreal.

OWCS 2024 Season: NA & EMEA Broadcast Details

Blizzards Overwatch 2 is a fast paced FPS with 35 characters to choose from. Split into tank, dps and support, choose the best matchup to beat your opponents. Overwatch 2 is a free-to-play, team-based action game set in the optimistic future, where every match is the ultimate 5v5 battlefield brawl.

Play as a time-jumping freedom fighter, a beat-dropping battlefield DJ, or one of over 30 other unique heroes as you battle it out around the globe. Visit now.

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Available on: Nintendo Switch PC PS5 Xbox Series S Xbox Series X. Typical game length mins. Players 5v5. Genre FPS. Price Free To play. Publisher Blizzard Entertainment.

Developer Blizzard Entertainment. Noteable Tournaments Overwatch League - Playoffs. Website Visit now. Launched Oct Furthermore, the company made adjustments to its operations, deciding to outsource its broadcast and event production to a third party.

The playoffs reached an live average minute audience of ,, surpassing previous viewership records from when the league was broadcast on Twitch in and The Grand Finals were held live at the Anaheim Convention Center in Anaheim, California, marking the first time that the Grand Finals were held live since During the offseason leading up to the season , the league faced challenges with uncertainties about its future, as broken partnership with NetEase caused disruptions in the East Region as certain Blizzard games, including Overwatch 2 , were banned in China.

To adapt to this, in the East Region, an "open ecosystem" approach was implemented, allowing Overwatch Contenders teams to compete alongside Overwatch League teams.

A preseason pro-am tournament was also held in the West Region, where Overwatch Contenders teams competed against established OWL teams. The regular season was divided into two stages, Spring and Summer, and featured only one midseason tournament.

The Paris Eternal relocated to Las Vegas and rebranded as the Vegas Eternal , making them the first team in the league to switch cities. In January , in an effort to address operating costs and viewership challenges, Overwatch League teams collectively initiated a bargaining process.

They enlisted the representation of Sheridans, a British law firm, to negotiate with Activision Blizzard. This collective bargaining process led to an agreement between OverActive Media, the owner of the Toronto Defiant, and the Overwatch League.

As part of this agreement, the Toronto Defiant signed a sponsorship deal with the league, and the Overwatch League agreed to waive the outstanding franchise fees owed by all teams.

On July 19, , Activision-Blizzard released its second-quarter earnings report. According to the report, following the conclusion of the season, franchise owners voted on an updated operating agreement.

Reports suggested that the league might be operated by a third-party tournament organizer in The league launched in with twelve teams, each based in a global city. Eight additional teams were added in the league's season. Prior to the season, the teams were divided between two divisions: the Atlantic Division with the American East Coast , Eastern Canadian and European teams, and the Pacific Division with the American West Coast , Western Canadian and Asian teams.

As of the season, 20 different teams have competed in the league, with five having won at least one Grand Finals title. net account would also be eligible for chances to receive in-game items for Overwatch while watching broadcasts. On July 11, , Blizzard also announced a U. television deal with ESPN through the season, under which coverage of the playoffs would be simulcast across ESPN networks, including the semi-finals airing across ESPN2 , ESPNews , and Disney—ABC Television Group sister channel Disney XD , the first night of the final airing on the main ESPN network marking its first-ever primetime broadcast of an esports event , continuing on Disney XD the next day, and a highlights package the following Sunday on ABC.

German sports channel Sport1 , which broadcasts to Switzerland and Austria in addition to Germany, made a two-year deal with Blizzard games live starting in the second season, partnering to form a new eSports1 sister channel.

In early , YouTube reached a three-year exclusive deal to serve as broadcaster for all Activision Blizzard esports events, including the Overwatch League, Call of Duty League , and Hearthstone , replacing Twitch.

Some commentators observed that of the more than players selected for teams for the first season, none of them were female. The Houston Outlaws said that there would have been a language barrier issue with her potential teammates, and complications related to co-ed housing for teams.

The team also claimed that if they had brought her on board, there would have been issues from external commentators about whether it was a press stunt or an otherwise legitimate reason, and the nature of this legitimacy would shadow her career.

Other teams like the London Spitfire and the New York Excelsior had looked to Geguri as a free agent but in the end desired to work from an established set of players that had already worked in leagues in the past. Team owners recognized that they want to make the player roster more diverse, but this in part requires making the community around Overwatch less toxic and more inviting.

Additional concerns were raised following several league-issued fines and suspensions issued against a number of players based on their conduct. Journalists found that some players carried over the toxic nature from their days as YouTube or Twitch broadcasters, in which players would often routinely ridicule their opponents; many of the fines and suspensions follow from similar behavior displayed at the league level.

The Overwatch player base outside of the league has also had issues of toxicity , which Blizzard has been trying to handle through better reporting tools.

In addition to requiring the league players to follow the code of conduct, Blizzard is also watching how these players behave on off-league broadcasts, and would fine players if they engage in toxic or inappropriate behavior even if not part of a league session, as well as publicizing when the league takes such actions.

After the conclusion of the first stage of the inaugural season, ESPN reported that the revenue projections for the league has exceeded its expectations, with some insiders claiming that the league's revenue was four times greater than initially planned; this was in part through its Twitch streaming deal and new advertisers, such as Toyota and T-Mobile , that came on board a few weeks into play.

Entering the third season, concern had been raised on the stress of the league on its players. Fifty players had dropped from the league during the first two years, with several of them citing the stress the league places on them and mental health issues.

In July , a trademark dispute arose when Major League Baseball MLB association expressed concerns regarding the logo that Blizzard had registered for the Overwatch League. MLB argued that Blizzard's logo bore similarities to their own, raising the potential for confusion among consumers.

This suggested that either MLB decided to drop the dispute, or an undisclosed understanding was reached between MLB and the Overwatch League, allowing the league to continue using the logo.

In July , Dot Esports reported that the United States Department of Justice DOJ was investigating the Overwatch League in regards to their team soft cap on players' salaries.

In contrast to professional sports leagues like the NFL, where the use of player unions allows the league to implement salary caps under the Supreme Court ruling in Amalgamated Meat Cutters v. Jewel Tea Co. Activision Blizzard used the Overwatch League model to establish the Call of Duty League in which was first broadcast in May Contents move to sidebar hide.

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February 7,

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ESports Overwatch -

Our Season Finals this year will also do something that the community has long wanted to see — bring premier, live Overwatch Esports events to Europe. The top teams from each of our major regions will descend on DreamHack Stockholm later this year, as we look to crown the first-ever OWCS champions.

In North America and EMEA, in addition to OWCS, players and fans can look forward to many other ways to engage in Overwatch Esports with new initiatives through FACEIT.

We are excited to provide players a variety of fresh and exciting opportunities to compete starting this spring, and we look forward to sharing details on more ways to play throughout the year. Stay tuned for future announcements with our full slate of programming in North America and EMEA.

In the Asia Region, in addition to OWCS, there will be further programming supported by WDG Esports:. WDG Cup offers a unique knockout competition that is open to all teams in the Asia region and will run during the Asia OWCS offseason.

The open nature of the WDG Cup encourages every team to participate and achieve standout performances. WDG Scholastic Tournament presents a regular competitive opportunity for the collegiate, high school, and middle-school students who wish to play Overwatch 2 representing their school and scholastic community.

The tournament will take place four times annually, ensuring students have regular opportunities to compete and enhance their skills. The first OWCS Open Qualifiers will kick off in NA and EMEA shortly after the Season of Calling All Heroes concludes this February, with competition starting in March.

Open Qualifiers for the Asia region will kick off in February. Keep an eye out for more details and specific dates for the kickoff of OWCS and FACEIT programming at a later date. When constructing your team to participate in OWCS; your roster will be a limited to eight players, with a b minimum age of seventeen years old, and a c maximum of two non-resident players per team in an OWCS region.

OWCS competition will be divided across three major regions: North America, Europe Middle-East North Africa EMEA , and Asia. With Asia divided into three sub-regions.

Argentina, Belize, Bolivia, Brazil, Canada, Chile, Colombia, Costa Rica, Cuba, Dominican Republic, El Salvador, Ecuador, Guatemala, Haiti, Honduras, Jamaica, Mexico, Nicaragua, Paraguay, Peru, Puerto Rico, Uruguay, United States, and Venezuela.

Algeria, Austria, Bahrain, Belgium, Bosnia and Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Egypt, Estonia, Finland, France, Germany, Georgia, Greece, Hungary, Iceland, Ireland, Israel, Italy, Kazakhstan, Kuwait, Latvia, Lithuania, Luxembourg, Malta, Macedonia, Morocco, Netherlands, Norway, Oman, Poland, Portugal, Qatar, Republic of Moldova, Romania, Saudi Arabia, Serbia, Slovakia, Slovenia, South Africa, Spain, Sweden, Switzerland, Tunisia, Turkey, Ukraine, United Arab Emirates, and the United Kingdom.

The Asia region will be subdivided into three regional subdivisions. Jurisdictions eligible for competition in Asia are:. Players from an eligible jurisdiction will be able to compete outside their OWCS home region, as a non-resident. For Example; a player from South Korea, will be eligible to compete in North America as a non-resident.

OWCS competition is only offered in regions with current ongoing support for the Overwatch 2 Live Service. There will be two International Live Events for fans to attend in Stay tuned for more information regarding ticketing.

In North America and EMEA, players can expect to play in the first OWCS Regional Open Qualifiers starting in March In Asia, players can expect to play in the first OWCS Sub-Regional Open Qualifiers starting in February There will be opportunities for fans to receive in-game rewards for watching Overwatch Esports in FACEIT will bring a fresh new direction to competitive Overwatch with new unique products and content that will support the ecosystem in becoming more open, sustainable, rewarding and aspirational.

And for all the aspiring players and teams out there, FACEIT will be the connection to the esports circuit that provides every player in the community a clearly defined and streamlined experience. In North America and EMEA, FACEIT will be the premiere platform for all things Overwatch Esports in Users of all ranks will be able to compete in tournaments on FACEIT.

In the coming weeks, FACEIT will announce more about their programs, activities and competitions. Players in regions with an existing Live Service for Overwatch 2 across North America, Latin America, Europe, Middle-East, North-Africa, and Australia-New Zealand are eligible to participate in FACEIT play.

Open qualifiers will begin in FACEIT on March 1 More details on how to seamlessly play Overwatch 2 through FACEIT will be shared at a later date. No — playing Overwatch 2 on FACEIT or Battle.

Net will be a seamless experience regardless of platform. The Future of Overwatch Esports Blizzard Entertainment January 23, The New Overwatch Esports Ecosystem Overwatch is a competitive game at its core. With that said, we are excited to introduce our new Overwatch Esports programs.

Let's dive into how each region will function across the OWCS. Stay tuned for further details on the NA and EMEA region schedules at a later date. FACEIT: An Open and Sustainable Overwatch Esports Infrastructure We are excited to announce this partnership with FACEIT, whose involvement in both NA and EMEA OWCS will boost our ability to bring great experiences to the esports community.

Asia: A Deeper Look A key benefit of having a new international program with distinct regions is the ability to better provide players with experiences that best serve their unique regional needs. Stay tuned for further details on the Asia region schedule at a later date.

International Live Events at DreamHack We are thrilled to be partnering with DreamHack, with their festivals having served as epicenters for competitive gaming for many years. Other Overwatch Esports Programs In North America and EMEA, in addition to OWCS, players and fans can look forward to many other ways to engage in Overwatch Esports with new initiatives through FACEIT.

In the Asia Region, in addition to OWCS, there will be further programming supported by WDG Esports: WDG Cup offers a unique knockout competition that is open to all teams in the Asia region and will run during the Asia OWCS offseason.

Mark Your Calendars The first OWCS Open Qualifiers will kick off in NA and EMEA shortly after the Season of Calling All Heroes concludes this February, with competition starting in March.

Overwatch Esports FAQ Overwatch Champions Series Where will Overwatch Esports be streamed? Details on how to tune-in to Overwatch Esports will be shared at a later date. Am I eligible to compete in OWCS? OWCS will feature various eligibility constraints for players and teams across each region.

KNOCKOUT STAGE Sep 05 - Sep 09, ONLINE. SWISS STAGE Sep 20 - Sep 23, ONLINE. KNOCKOUT STAGE Oct 10 - Oct 13, ONLINE. DH Stockholm Finals Nov 22 - Nov 24, Lan. PLAY ON FACEIT. CREATE YOUR FACEIT ACCOUNT REGISTER Already have an account?

CONNECT YOUR FACEIT ACCOUNT WITH YOUR BLIZZARD ID LINK ACCOUNTS Have questions? See our F. What type of tournament is OWCS? When will the tournament take place? The full schedule of Asia events for the OWCS Season may be found here.

Where do I tune in to OWCS? Details on how to tune-in to Overwatch Esports will be shared at a later date. Registration opens on March 1 When can I register for OWCS in ASIA?

Players may register for the OWCS: Asia Stage 1 - Regional Open Qualifier in Korean, Japan, or Pacific sub-regions now on WARA.

You can find more information here. Where will OWCS tournament take place? Open Qualifier tournaments for all OWCS Stages will take place online by registering on our official partner platforms FaceIt and WaraGG.

Qualified teams from select stages in each region will travel to one of two live-events: OWCS Major taking place at DreamHack Dallas in May OWCS Finals taking place at DreamHack Stockholm in November Is there an entry fee for OWCS? There is no entry fee to compete in OWCS.

Through Overwatch 2 and Overwatch Esports, Calling All Heroes supports programs focusing on gender inclusivity and building a better environment for marginalized genders.

Broadcost platforms, Schedule, Vierwship incentives, co-streaming. OWCS Co-streaming guidelines. Co streaming application now Open! Byline: The Overwatch Champions Series Team.

The home of the Overwatch Champions Series OWCS Sorteos globales en español, Calling FSports Heroes CAH ESSports, Overwatch Collegiate, Overwatch Ovegwatch, powered by Cash sweepstakes FACEIT, Start. GG, and WaraGG platforms. Welcome to the new world of competitive Overwatch! Being part of overwatch esports has never been easier with new professional and amateur circuits, including the Overwatch Champions Series OWCSCalling All Heroes CAHOverwatch Collegiate, Overwatch Scholastic, through support by our partnered FACEIT, Start. GG and WaraGG platforms. Skip to content Overwatch. Read Article When eSoorts ESports Overwatch 2 season 10 begin? Category: Overwatch Overwatch. When does Overwatch 2 season 10 begin? Adam Snavely Adam Snavely Mar 19,

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OWCS EMEA: Stage 1 - Groups Day 5 - Ex Oblivione vs Celtas eSports Overwatch

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